"Space II distorts everything."
-- Observation during a transit (Booklet 007)
"An alternate dimension used for faster-than-light travel, filled with dangerous phantoms."
-- Standard description (Booklet 081)
"Space II is not merely a medium of transit. It is the dimensional substrate through which the World Trees extend their roots, the realm where the dead persist as Banshees, and the battleground where the fate of cosmic entropy is decided."
-- Encyclopedia Galactica annotation
Space II (German: Weltraum II, also called W-II, the counter-universe, or the alternate dimension) is the second most referenced entity in the Die Terranauten saga, appearing in over 70 of the 99 booklets and cited 743 times across enriched wiki pages. It is the alternate dimensional plane that enables faster-than-light travel in the Terranauten universe, the medium through which Drivers navigate using their PSI Powers, the home of the Banshees, the dimensional reflection of Black Holes, and the battleground where the conflict between organic navigation and destructive Kaiser Force technology plays out across cosmic scales.
Space II is not merely empty space. It is a hostile, chaotic realm where normal physics fails, unshielded minds can be destroyed, and the souls of the dead persist in tormented isolation. Yet it is also the connective tissue of the galaxy -- the medium through which the Space Roads run, the World Trees extend their consciousness, and the Intercosmic Anti-Entropy System maintains cosmic order. Understanding Space II is essential to understanding the entire cosmology of Die Terranauten.
Overview
| German | Weltraum II |
| English | Space II |
| Aliases | W-II, Counter-universe, Gegenuniversum, Alternate dimension |
| Category | Concept (Cosmological / Dimensional) |
| Nature | Alternate dimensional plane parallel to normal space |
| Primary Function | Enables faster-than-light travel; connects World Trees; houses Banshees |
| Relationship to Space I | Parallel dimension connected via Black Holes, PSI transitions, and Kaiser Force breaches |
| First Appearance | 001 - The Heir of Power |
| Last Appearance | 099 - The Eco-Shock |
Space II exists as a parallel dimension to normal space (Space I). While Space I follows the familiar laws of physics -- three spatial dimensions, linear time, finite light speed -- Space II operates on different principles entirely. Distance and time are fluid concepts within Space II; a journey of thousands of light-years in Space I can be traversed in moments through Space II. But this convenience comes at a cost: Space II is hostile to unshielded matter and consciousness, filled with dangers ranging from the merely disorienting to the existentially catastrophic.
The relationship between the two spaces is symbiotic and permeable. Black Holes in Space I manifest as Shadow Suns in Space II, serving as gateways between the dimensions. Drivers with sufficient PSI Powers can perceive and navigate Space II's currents, guiding ships through its chaotic energies. Kaiser Force technology tears violent breaches between the dimensions, extracting energy from Space II while accelerating entropy in both realms. And when beings die in Space II -- or are pulled there by dimensional anomalies -- their souls persist as Banshees, trapped in the counter-universe for eternity.
Physical Nature and Properties
Dimensional Characteristics
Space II is fundamentally different from Space I in its physical properties:
Non-Euclidean Geometry: Normal spatial relationships do not apply in Space II. The dimension possesses what might be called "folded" or "compressed" geometry -- distances that would take years to traverse in Space I can be crossed in moments through Space II. This property makes interstellar travel possible, but it also makes navigation extraordinarily difficult without psionic assistance.
Temporal Distortion: Time flows differently in Space II. During transit, travelers may experience temporal displacement -- arriving at their destination before they departed, or losing hours that passed as seconds in subjective experience. The Space II Narcosis that affects non-Drivers during transit is partly a result of this temporal disorientation.
PSI Permeability: Space II is highly permeable to psionic energy. PSI Powers function more potently -- and more dangerously -- within Space II than in normal space. This permeability is why Drivers can navigate the dimension: their telepathic and telekinetic abilities allow them to perceive and influence Space II's topology in ways impossible through mechanical instruments.
Entropic Sensitivity: Space II is acutely sensitive to entropy fluctuations. When Kaiser Force technology tears open passages to Space II, it doesn't merely extract energy -- it accelerates entropy within the dimension itself, causing cascading damage that manifests as Gray Holes, Entropy Accumulations, and dimensional instabilities that bleed back into Space I.
The Membrane Between Spaces
The boundary between Space I and Space II is not a simple wall but a dimensional membrane -- a semi-permeable barrier that can be crossed under specific conditions:
- Natural Gateways: Black Holes serve as the primary natural gateways, with their Space II counterparts being the energetic Shadow Suns. The planet Rorqual orbits such a Shadow Sun, existing entirely within Space II while maintaining connection to Space I through the Black Hole gateway.
- PSI-Mediated Transitions: Drivers working in Lodges can create controlled transitions into Space II through concentrated psionic effort, guided by Mistletoe Blossoms that attune their minds to the dimensional frequency.
- Violent Breaches: Kaiser Force technology achieves transit by violently tearing the membrane between spaces, creating artificial passages that damage the dimensional fabric and accelerate entropy.
- Accidental Incursions: Ships without proper navigation can accidentally slip into Space II through dimensional weak points, often with catastrophic results. The "space trap" operated by the Tau Ulema on Rorqual specifically targets vessels using pro-entropic drives, drawing them into Space II to prevent further damage to the dimensional fabric.
Navigation and Transit
Driver Navigation
The primary method of traversing Space II is through Driver navigation -- the psionic guidance provided by Drivers working in coordinated Lodges. This process involves:
- Entry Maneuver (Einflugmanover): The Lodge combines their PSI powers to open a corridor into Space II, creating a transition field that pulls the ship from Space I into the alternate dimension.
- Transit: The Lodge maintains continuous psionic concentration to shield the vessel from Space II's hostile energies while perceiving the dimension's topology and guiding the ship toward the destination. During this phase, non-Driver crew and passengers typically fall into Space II Narcosis -- a state of unconsciousness caused by exposure to the dimension's alien energies.
- Contra-transit: The Lodge guides the ship back into Space I at the desired coordinates, completing the faster-than-light journey.
This organic navigation method, mediated by Mistletoe Blossoms from Yggdrasil, works in harmony with Space II's natural properties rather than violating them. It is the method favored by the Intercosmic Anti-Entropy System and the World Trees that anchor that system.
Kaiser Force Transit
Kaiser Force technology represents a fundamentally different approach to Space II transit. Rather than navigating the dimension's natural currents, Kaiser Force **tears open violent breaches** between Space I and Space II, forcing passage through brute technological power. This method:- Requires no Drivers or mistletoe
- Enables any ship with the technology to achieve faster-than-light travel
- Causes catastrophic side effects including entropy acceleration, Gray Hole formation, and dimensional destabilization
- Damages the fabric of Space II itself, threatening the Long Row and provoking the wrath of the Entities
The conflict between organic Driver navigation and destructive Kaiser Force transit is the central technological and moral conflict of the entire saga.
Space Roads
The Space Roads (German: Weltraumstrassen) represent a third mode of Space II transit -- the natural, n-dimensional corridors created by the Ancients and maintained by the Steerers. These PSI-based pathways connect World Trees and Space-Time Stroboscope nodes, enabling instantaneous travel without the dangers of unmediated Space II exposure or the destructiveness of Kaiser Force breaches. The Space Roads are the ideal form of Space II navigation: organic, cooperative, and harmonious with the dimension's natural properties.
Hazards and Dangers
Space II is not merely alien -- it is actively hostile to unshielded life and matter. The dimension presents numerous dangers:
Space II Narcosis
Space II Narcosis (German: Weltraum-II-Narkose) is the unconsciousness that affects non-Drivers during Space II transit. The dimension's alien energies overwhelm normal human consciousness, causing passengers and crew without PSI abilities to fall into a sleep-like state. While generally harmless for the duration of transit, prolonged exposure can cause psychological damage. Drivers and other PSI-gifted individuals remain conscious and functional, making them essential for navigation.
Banshees
The most tragic inhabitants of Space II are the Banshees -- the souls of beings who died in Space II or were pulled there by dimensional anomalies. These disembodied consciousnesses exist in tormented isolation, unable to return to Space I or move on to whatever afterlife might exist beyond both dimensions. Banshees can:
- Possess living beings who enter Space II or approach dimensional weak points
- Draw energy from Space II itself, creating dangerous "sucking Moloch" phenomena
- Communicate with the living through telepathic contact, often revealing information about their past lives
- Merge into larger "soul conglomerates" or Entities within Space II
Notable Banshees include Merlin II, who assists the Terranauts despite his disembodied state, and the six Xaxonen egos who became Banshees after their species' extinction. The existence of Banshees makes Space II not merely dangerous but haunted -- a realm where death is not an ending but a transformation into perpetual wandering.
Monsters and Phantoms
Space II is home to amorphous phantoms and other dimensional entities that pose direct threats to travelers. The STORTIS was destroyed by such monsters after Edison Tontor sabotaged the ship's navigation (Booklet 082). Thor and Jelina experienced precognitive visions of this destruction during their first transit through Space II (Booklet 081). These entities appear to be native to the dimension -- manifestations of its chaotic energies rather than transformed souls.
Tachyon Storms and Energy Anomalies
Space II experiences energetic phenomena unknown in Space I:
- Tachyon Storms: Disruptions in the dimension's temporal fabric that can throw ships off course or damage their systems
- Entropy Accumulations: Zones where entropy has concentrated to dangerous levels, threatening to dissolve matter and energy
- Gray Holes: Collapsed dimensional pockets caused by extreme entropy, creating regions where Space II's hostile conditions bleed into Space I
PSI Vulnerability
Space II amplifies PSI abilities but also makes PSI-sensitive individuals vulnerable to attack. Silent Drivers -- former Drivers stripped of their abilities -- cannot safely enter Space II without PSI-shielding. When the SONNENWIND jumped into Space II, the Silent Driver Rollo was "overwhelmed by the alien influences, becoming violent before falling unconscious" (Booklet 038). The dimension that grants Drivers their power can also destroy those who have lost it.
Cosmic Significance
The World Tree Connection
Space II is not merely a transit medium -- it is the dimensional substrate through which the World Trees extend their consciousness. The World Trees exist simultaneously in Space I and Space II, their roots and awareness permeating both dimensions. This interdimensional existence enables them to:
- Emit PSI energy that stabilizes the dimensional fabric
- Generate Mistletoe Blossoms that attune Drivers to Space II frequencies
- Maintain the Space Roads that connect nodes across the galaxy
- Counteract entropy through their presence in both dimensions simultaneously
When Kaiser Force tears open Space II, it damages not merely the dimension but the World Trees' ability to maintain cosmic order. The destruction of Xaxon (Booklet 050), the devastation of the Wet World (Booklet 090), and the threat to the Three-Sun System (Booklets 064-065) all represent damage to the World Tree network that manifests as dimensional instability in Space II.
The Intercosmic Anti-Entropy System
Space II is integral to the Intercosmic Anti-Entropy System (the Long Row) -- the galaxy-spanning infrastructure created by the Ancients to combat entropy. The system operates through:
- PSI Stabilization: World Trees emit psionic fields through Space II that stabilize dimensional fabric
- Organic Transit: Space Roads channel PSI energy along natural Space II corridors
- Network Coordination: Steerers monitor Space II conditions and respond to dimensional instabilities
The Entities -- the galaxy's million-year-old supercivilizations -- view damage to Space II as an existential threat to the entire system, which is why they threaten humanity with a Final Strike in response to Kaiser Force's entropic acceleration.
The Banshee Phenomenon and Cosmic Justice
The existence of Banshees gives Space II a moral dimension. Death in Space II is not merely physical destruction but spiritual transformation -- the persistence of consciousness in a state of tormented isolation. This phenomenon serves as a kind of cosmic justice: those who violate the dimensional order (through reckless Kaiser Force use, for instance) may find themselves or their victims condemned to the Banshee state.
The Xaxonen became Banshees after their species' extinction was caused by Kaiser Force side effects -- a poetic punishment for a species that, while not directly responsible for the technology that destroyed them, participated in the galactic civilization that deployed it. The transformation of Gorthaur and his fellow Xaxon egos into Banshees (Booklet 053) represents the ultimate consequence of humanity's war against the dimensional order.
Notable Locations Within Space II
Rorqual
The planet Rorqual is the most significant location existing entirely within Space II. An artificial hollow world created by the Ancients, Rorqual orbits a Black Hole (manifested as a "black sun" in Space II) that serves as a gateway to Space I. The planet is controlled by the Tau Ulema, a sentient World Tree that operates a "space trap" capturing vessels using pro-entropic drives. Rorqual served as the secret base of the Terranauts during their war against the Council of Corporations, its location in Space II making it nearly impregnable to Kaiser Force-equipped pursuers.
The Shadow Suns
Every Black Hole in Space I has a dimensional counterpart in Space II called a Shadow Sun (German: Schattensonne) -- described as an "energetic pendant" connected to the Black Hole in normal space. These Shadow Suns serve as natural gateways between the dimensions and are crucial navigational markers for Drivers traversing Space II.
The Old Forest
The Old Forest exists partially within Space II -- a solar-system-sized collection of intelligent plants surrounding a dwarf sun, composed of inactive Steerers merged into a collective consciousness. The Old Forest controls the Reality Switch and represents the strategic coordination center for the Intercosmic Anti-Entropy System's operations within Space II.
The Space Road Network
The Space Roads run through Space II as n-dimensional corridors connecting World Trees and Space-Time Stroboscope nodes. These pathways are not empty tunnels but living channels shaped by PSI energy, visible as Regenbogenfelder (rainbow fields) at their entry and exit points.
Key Events in Space II
| Booklet | Event | Significance |
|---|---|---|
| 001 | David terGorden is transported to Space II | First depiction of Space II transit; David experiences the dimension's disorienting properties |
| 007 | David enters Space II from Yggdrasil's base on Irminsul | David flees with Yggdrasil's seeds through Space II; encounters Myriam-like apparition |
| 016 | The TASCA is pulled toward Rorqual in Space II | First extended depiction of a Space II location (Rorqual); David's subconscious memories interfere with navigation |
| 022 | Dead Drivers Morgan and Terry reveal Rorqual exists in Space II | Cosmological revelation: Rorqual's "black sun" is a Black Hole gateway between Space II and normal space |
| 029 | David learns Banshees control the Varnha on Rorqual | Revelation of Banshee possession abilities; Space II souls can influence Space I events |
| 031 | David helps Banshees leave Space II | Demonstrates that Banshee condition can be reversed; Space II is not necessarily permanent |
| 038 | Narda leads a Lodge into Space II without mistletoe | Exceptional feat of raw PSI navigation; Silent Driver Rollo overwhelmed by Space II exposure |
| 048 | Confrontation at Black Hole in Space II | Space II instability causes spacetime rift; Valhala 13 sacrificed to close it |
| 058 | David communicates with Tau Ulema inside Rorqual | Revelation of Intercosmological Anti-Entropy System; Space II's role in cosmic order explained |
| 066 | Valdec's damaged Kaiser Force generator blocks Space II junction | Demonstrates how Space II damage affects Space I; Scanner Cloud and Merlin II merge with space lanes |
| 078 | David uses Yggdrasil to create Space Road breakthrough | Space II navigation through organic means; activation of dormant Space Road from Earth |
| 080 | STORTIS Lodge navigates Space II during Haapala crisis | Detailed depiction of Lodge operations in Space II; psycho-epileptic attack causes materializations |
| 082 | STORTIS destroyed by Space II monsters | Catastrophic consequences of failed navigation; Edison Tontor's sabotage dooms the ship |
| 091 | Devastating attack from Space II devastates Genessos | Space II can be weaponized; Super-Lodge summons Cosmic Spores through Space Road System |
| 092 | Jana attacked by Banshee revealing "sucking Moloch" | Banshees can draw energy directly from Space II; Entity of deceased Genessans acts as ravenous Moloch |
| 094 | Luther Straightwire reveals Space II's role in Long Row | Full cosmological context: Space Roads are n-dimensional channels through Space II; World Trees stabilize dimension |
| 098 | Space-Time Stroboscope network automatically transfers Cosmic Spores | Vision of Space II's ideal function: living distribution network for healing agents |
| 099 | David departs on Organ-Sailer to eliminate Kaiser Force | Final acknowledgment of Space II's importance; promise to restore dimensional harmony |
Thematic Significance
The Double Nature of Space II
Space II embodies the saga's central paradox: the same dimension that enables galactic civilization also threatens cosmic destruction. It is simultaneously:
- The Bridge: Without Space II, interstellar travel is impossible; the dimension connects the stars and makes galactic community viable
- The Abyss: Space II is hostile, haunted, and dangerous; those who enter unprepared may be destroyed, possessed, or transformed into Banshees
- The Battleground: The conflict between organic navigation (Drivers, World Trees, Space Roads) and destructive exploitation (Kaiser Force) plays out across Space II's fabric
This double nature reflects the saga's deeper argument about technology and nature: the cosmos provides pathways to transcendence, but only for those who approach them with respect and cooperation. Those who seek to dominate and exploit -- Valdec's Kaiser Force -- find themselves destroying the very medium they depend upon.
Death and Persistence
The Banshee phenomenon gives Space II a unique relationship to death. In most science fiction, death in hyperspace is simply death -- the end of consciousness. In Die Terranauten, death in Space II is transformation -- the persistence of consciousness in a new, tormented form. This cosmological choice transforms Space II from a mere transit medium into a realm of moral consequence: how one travels matters not merely for survival but for the fate of one's soul.
Entropy and Order
Space II is where the saga's metaphysical conflict between entropy and order becomes physically manifest. Kaiser Force tears the dimensional fabric, accelerating entropy in both Space I and Space II. The World Trees emit PSI energy through Space II, counteracting entropy and maintaining cosmic order. The dimension itself becomes the canvas on which the universe's fundamental struggle is painted -- a struggle that will determine whether the cosmos succumbs to heat death or maintains its structural integrity across cosmic time.
Related Concepts
- Space I -- Normal space; the dimension of everyday human experience
- Drivers -- PSI-gifted humans who navigate Space II
- Driver Lodge -- Psychic collectives that guide ships through Space II
- Mistletoe Blossoms -- Organic amplifiers enabling Space II navigation
- Yggdrasil -- The World Tree whose roots extend into Space II
- World Trees -- Cosmic plants stabilizing Space II through PSI emissions
- Kaiser Force -- Destructive technology that tears breaches in Space II
- Banshees -- Souls of the dead trapped in Space II
- Black Holes -- Gateways between Space I and Space II
- Shadow Sun -- The Space II counterpart to Black Holes
- Space Roads -- Natural n-dimensional corridors through Space II
- Space-Time Stroboscope -- Node technology enabling Space Road transit
- Intercosmic Anti-Entropy System -- The cosmic order maintained through Space II
- Long Row -- Operational name for the Anti-Entropy System
- Steerers -- Cosmic beings who maintain Space II infrastructure
- Rorqual -- Planet existing entirely within Space II
- Space II Narcosis -- Unconsciousness affecting non-Drivers in Space II
- Transition -- The act of entering Space II
- Contra-transit -- The act of exiting Space II
- Gray Holes -- Collapsed dimensional pockets caused by Space II damage
- Entropy -- The universal decay Space II helps counteract
- PSI Powers -- Abilities enabling perception and navigation of Space II
- PSI-Shield -- Protective fields generated by Lodges in Space II
- Super-Lodge -- Large-scale psychic collectives for major Space II operations
- Silent Drivers -- Former Drivers vulnerable to Space II without PSI abilities
- W-II-Geister -- Spirits inhabiting Space II
- Old Forest -- Collective consciousness of Steerers partially existing in Space II
- Tau Ulema -- World Tree controlling Rorqual from within Space II
Appearances
Space II appears, is traversed, or is significantly referenced in at least 70 of the saga's 99 booklets. The following represent the most Space II-centric stories:
| # | Title | Space II Significance |
|---|---|---|
| 001 | The Heir of Power | First Space II transit; David transported through dimension |
| 005 | The Driver Fleet | Extended depiction of Driver navigation through Space II |
| 007 | The Children of Yggdrasil | David enters Space II from Yggdrasil; flees with seeds |
| 016 | Marooned on Rorqual | TASCA pulled toward Rorqual in Space II; navigation complications |
| 022 | Cataclysm | Revelation that Rorqual exists in Space II; Black Hole gateway explained |
| 029 | Invasion of the Soulless | Banshees controlling Varnha; Space II possession revealed |
| 038 | Narda's Stand | Narda navigates Space II without mistletoe; Silent Driver vulnerability shown |
| 048 | Narda and the Sky Marshal | Confrontation at Black Hole in Space II; dimensional rift crisis |
| 058 | The Heart of Rorqual | David communicates with Tau Ulema; Space II's cosmic role revealed |
| 066 | In the Light of the Murder Sun | Space II junction blocked; Scanner Cloud merges with space lanes |
| 078 | Breakthrough to Shondyke | Space Road activation; organic Space II navigation demonstrated |
| 080 | Sky Mountain | STORTIS Lodge operations in Space II; psycho-epileptic crisis |
| 081 | Driver Pirates | Thor and Jelina's vision of STORTIS destruction in Space II |
| 082 | The Mistletoe Conspiracy | STORTIS destroyed by Space II monsters; catastrophic navigation failure |
| 091 | The Swamps of Genessos | Attack from Space II devastates planet; Super-Lodge summons Cosmic Spores |
| 092 | The Secret of the Genessans | Banshee attack reveals "sucking Moloch" drawing Space II energy |
| 094 | The Elderwood | Full revelation of Space II's role in Long Row and cosmic order |
| 098 | Duel of Dreams | Space-Time Stroboscope network's ideal function shown |
| 099 | The Eco-Shock | David departs to eliminate Kaiser Force; promise to restore Space II harmony |
Notes
Space II is referenced 743 times across enriched wiki pages in the vault, making it the second most referenced entity in the entire Die Terranauten saga after David terGorden himself. This frequency reflects the dimension's fundamental importance to the saga's cosmology: every interstellar journey, every World Tree connection, every Banshee haunting, and every entropic crisis passes through Space II.
The dimension's German name, "Weltraum II" (literally "Space II" or "World-Space II"), emphasizes its status as a parallel cosmos -- not merely a void between stars but a complete dimensional plane with its own properties, inhabitants, and dangers. The English translation preserves this designation, allowing "Space II" to become one of the saga's most distinctive conceptual contributions to science fiction.
The relationship between Space I and Space II mirrors the saga's broader thematic concerns: the visible world of everyday experience (Space I) is supported by an invisible dimension of connection and danger (Space II), and the health of both depends on whether humanity chooses cooperation or exploitation in its dealings with the cosmic order.
| German | Weltraum II |
| English | Space II |
| Category | Concept (Cosmological) |
| Type | Alternate dimension / Counter-universe |
| First Appearance | Booklet 001 |
| Last Appearance | Booklet 099 |
| Total Appearances | 70+ booklets |
| Cross-References | 743 citations in enriched pages |
Space II is the second most referenced entity in the Die Terranauten saga, appearing in over 70 of the 99 booklets. It is the dimensional foundation of interstellar civilization, the haunted realm of the Banshees, the battleground between organic navigation and destructive technology, and the connective tissue through which the World Trees maintain cosmic order. Understanding Space II is essential to understanding the entire cosmology of the saga.